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Pickup Craps – Tricks and Schemes: Do Not Give Up
Feb 24th, 2026 by Aliyah

Be cunning, play clever, and master how to wager on craps the ideal way!

Over your craps-betting life, you’ll definitely experience more bad luck times than successful times. Accept it. You need to learn to play in the real world, not dream land. Craps is designed for the gambler to lose.

Suppose, following two hours, the dice have brought down your chips down to $20. You haven’t seen a hot toss in aeon. though not winning is just as much a part of the game as winning, you cannot help but feel bad. You think about why you ever traveled to Las Vegas in the first place. You tried to be a rock for two hours, but it didn’t succeed. You are looking to win so acutely that you lose discipline of your clear-headedness. You are down to your last twenty dollars for the night and you have little fight left. Just Stop with your!

You should in no way give up, do not accede, at no time think, "This blows, I am going to place the remainder on the Hard 4 and, if I do not win, then I will quit. Although if I profit, I will be even for the day." That is the most brainless thing you could try at the closing of a bad luck day.

If you need to give your money up, for heaven’s sake send it to your favored charity. Don’t bestow it to the casino. At times, you shall succeed on one of those idiotic wagers, but don’t dream you’ll earn enough over time to even out your losses.

Now you understand! Remember, become versed in the proper way to gamble on craps the right way.

Wager Large and Win A Bit playing Craps
Feb 22nd, 2026 by Aliyah

If you choose to use this system you must have a vast pocket book and awesome discipline to march away when you earn a small win. For the purposes of this material, a figurative buy in of two thousand dollars is used.

The Horn Bet numbers are certainly not judged the "successful way to compete" and the horn bet itself carries a house edge of over 12 %.

All you are betting is five dollars on the pass line and ONE number from the horn. It doesn’t matter whether it is a "craps" or "yo" as long as you play it routinely. The Yo is more prominent with players using this system for clear reasons.

Buy in for two thousand dollars when you approach the table but put only five dollars on the passline and $1 on either the two, 3, eleven, or twelve. If it wins, fantastic, if it loses press to two dollars. If it does not win again, press to $4 and then to $8, then to $16 and following that add a $1.00 each subsequent bet. Each time you lose, bet the previous bet plus one more dollar.

Using this system, if for instance after fifteen tosses, the number you chose (11) has not been tosses, you surely should march away. Although, this is what might happen.

On the tenth toss, you have a sum total of one hundred and twenty six dollars on the table and the YO at long last hits, you amass three hundred and fifteen dollars with a take of $189. Now is a great time to walk away as it is more than what you entered the game with.

If the YO doesn’t hit until the twentieth toss, you will have a total wager of $391 and because your current wager is at $31, you win $465 with your profit of $74.

As you can see, using this scheme with just a one dollar "press," your gain becomes smaller the more you wager on without hitting. This is why you should step away after a win or you have to bet a "full press" once again and then carry on with the $1.00 mark up with each hand.

Carefully go over the numbers before you try this so you are very adept at when this system becomes a non-winning adventure rather than a winning one.

Casino Craps – Simple to Master and Easy to Win
Feb 13th, 2026 by Aliyah

Craps is the quickest – and definitely the loudest – game in the casino. With the over sized, colorful table, chips flying all around and contenders outbursts, it’s fascinating to have a look at and enjoyable to participate in.

Craps in addition has one of the lowest house edges against you than basically any casino game, even so, only if you ensure the ideal odds. In reality, with one sort of play (which you will soon learn) you participate even with the house, which means that the house has a zero edge. This is the only casino game where this is confirmed.

THE TABLE LAYOUT

The craps table is a bit advantageous than a common pool table, with a wood railing that goes around the exterior edge. This railing performs as a backboard for the dice to be thrown against and is sponge lined on the inner parts with random designs so that the dice bounce randomly. Almost all table rails added to that have grooves on top where you usually appoint your chips.

The table top is a airtight fitting green felt with marks to declare all the different wagers that can likely be laid in craps. It’s very bewildering for a apprentice, however, all you in fact need to consume yourself with for the moment is the "Pass Line" vicinity and the "Don’t Pass" spot. These are the only stakes you will perform in our master procedure (and generally the only odds worth betting, period).

KEY GAME PLAY

Never let the baffling formation of the craps table deter you. The standard game itself is quite simple. A brand-new game with a new competitor (the bettor shooting the dice) will start when the existing contender "7s out", which therefore means he rolls a seven. That finishes his turn and a fresh contender is given the dice.

The fresh participant makes either a pass line wager or a don’t pass wager (demonstrated below) and then thrusts the dice, which is called the "comeout roll".

If that initial roll is a 7 or eleven, this is referred to as "making a pass" and also the "pass line" players win and "don’t pass" bettors lose. If a two, three or 12 are rolled, this is referred to as "craps" and pass line contenders lose, whereas don’t pass line bettors win. But, don’t pass line wagerers never win if the "craps" number is a 12 in Las Vegas or a two in Reno and also Tahoe. In this case, the gamble is push – neither the candidate nor the house wins. All pass line and don’t pass line wagers are compensated even $$$$$.

Barring 1 of the 3 "craps" numbers from being victorious for don’t pass line odds is what allows the house it’s tiny edge of 1.4 % on any of the line odds. The don’t pass competitor has a stand-off with the house when one of these blocked numbers is tossed. Other than that, the don’t pass wagerer would have a tiny opportunity over the house – something that no casino accepts!

If a no. excluding seven, eleven, 2, 3, or twelve is tossed on the comeout (in other words, a four,5,six,eight,9,ten), that # is called a "place" #, or just a no. or a "point". In this case, the shooter perseveres to roll until that place # is rolled once more, which is named "making the point", at which time pass line candidates win and don’t pass gamblers lose, or a seven is rolled, which is called "sevening out". In this situation, pass line contenders lose and don’t pass gamblers win. When a participant 7s out, his chance has ended and the entire technique starts again with a brand-new competitor.

Once a shooter rolls a place number (a four.5.6.eight.nine.ten), numerous varied kinds of bets can be laid on every advancing roll of the dice, until he 7s out and his turn has ended. However, they all have odds in favor of the house, quite a few on line gambles, and "come" gambles. Of these 2, we will only ponder the odds on a line wager, as the "come" wager is a little bit more disorienting.

You should ignore all other odds, as they carry odds that are too excessive against you. Yes, this means that all those other gamblers that are throwing chips all over the table with each and every throw of the dice and performing "field wagers" and "hard way" plays are actually making sucker gambles. They can understand all the ample gambles and distinctive lingo, so you will be the more able bettor by purely casting line plays and taking the odds.

So let’s talk about line bets, taking the odds, and how to do it.

LINE PLAYS

To achieve a line play, actually place your $$$$$ on the area of the table that says "Pass Line", or where it says "Don’t Pass". These bets hand over even money when they win, even though it’s not true even odds mainly because of the 1.4 percent house edge reviewed just a while ago.

When you stake the pass line, it means you are casting a bet that the shooter either cook up a seven or 11 on the comeout roll, or that he will roll one of the place numbers and then roll that # one more time ("make the point") near to sevening out (rolling a 7).

When you place a wager on the don’t pass line, you are wagering that the shooter will roll either a two or a three on the comeout roll (or a 3 or twelve if in Reno and Tahoe), or will roll one of the place numbers and then seven out right before rolling the place # one more time.

Odds on a Line Bet (or, "odds bets")

When a point has been arrived at (a place number is rolled) on the comeout, you are justified to take true odds against a seven appearing before the point number is rolled one more time. This means you can chance an increased amount up to the amount of your line play. This is called an "odds" play.

Your odds gamble can be any amount up to the amount of your line stake, even though many casinos will now accommodate you to make odds wagers of two, three or even more times the amount of your line bet. This odds bet is rendered at a rate amounting to to the odds of that point # being made near to when a 7 is rolled.

You make an odds wager by placing your wager exactly behind your pass line play. You observe that there is nothing on the table to display that you can place an odds bet, while there are indications loudly printed all around that table for the other "sucker" bets. This is as a result that the casino definitely will not want to certify odds wagers. You have to fully understand that you can make one.

Here is how these odds are allocated. Because there are 6 ways to how a number7 can be rolled and five ways that a six or 8 can be rolled, the odds of a 6 or 8 being rolled right before a 7 is rolled again are six to five against you. This means that if the point number is a six or 8, your odds stake will be paid off at the rate of 6 to 5. For every single $10 you gamble, you will win twelve dollars (stakes lower or higher than ten dollars are clearly paid at the same 6 to five ratio). The odds of a five or 9 being rolled before a seven is rolled are three to 2, thus you get paid $15 for every ten dollars gamble. The odds of 4 or ten being rolled first are two to 1, this means that you get paid 20 dollars for every $10 you wager.

Note that these are true odds – you are paid precisely proportional to your luck of winning. This is the only true odds play you will find in a casino, hence be sure to make it whenever you play craps.

AN EASY TO LEARN FUNDAMENTAL CRAPS TECHNIQUE

Here’s an e.g. of the 3 styles of consequences that come about when a fresh shooter plays and how you should move forward.

Lets say a new shooter is warming up to make the comeout roll and you make a 10 dollars play (or whatever amount you want) on the pass line. The shooter rolls a 7 or eleven on the comeout. You win 10 dollars, the amount of your play.

You bet 10 dollars yet again on the pass line and the shooter makes a comeout roll yet again. This time a three is rolled (the player "craps out"). You lose your ten dollars pass line stake.

You wager another $10 and the shooter makes his third comeout roll (bear in mind, each shooter continues to roll until he 7s out after making a point). This time a 4 is rolled – one of the place numbers or "points". You now want to take an odds bet, so you place ten dollars exactly behind your pass line gamble to indicate you are taking the odds. The shooter advances to roll the dice until a 4 is rolled (the point is made), at which time you win 10 dollars on your pass line stake, and 20 dollars on your odds bet (remember, a four is paid at 2 to one odds), for a total win of $30. Take your chips off the table and warm up to stake once more.

Even so, if a seven is rolled ahead of the point no. (in this case, ahead of the 4), you lose both your $10 pass line gamble and your ten dollars odds bet.

And that’s all there is to it! You simply make you pass line stake, take odds if a point is rolled on the comeout, and then wait for either the point or a 7 to be rolled. Ignore all the other confusion and sucker plays. Your have the best gamble in the casino and are gaming alertly.

IMPORTANT NOTES ABOUT ODDS PLAYS

Odds stakes can be made any time after a comeout point is rolled. You will not have to make them right away . Even so, you’d be ill-advised not to make an odds gamble as soon as possible because it’s the best bet on the table. On the other hand, you are at libertyto make, withdraw, or reinstate an odds bet anytime after the comeout and just before a 7 is rolled.

When you win an odds stake, take care to take your chips off the table. Apart from that, they are thought to be customarily "off" on the next comeout and will not count as another odds bet unless you specifically tell the dealer that you want them to be "working". However, in a fast paced and loud game, your petition might just not be heard, this means that it is much better to casually take your dividends off the table and place a bet yet again with the next comeout.

BEST PLACES TO PLAY CRAPS IN LAS VEGAS

Any of the downtown casinos. Minimum stakes will be very low (you can normally find 3 dollars) and, more characteristically, they continually permit up to 10 times odds wagers.

Go Get ‘em!

Learn to Play Craps – Tips and Tactics: The History of Craps
Feb 11th, 2026 by Aliyah

Be smart, play smart, and discover how to play craps the proper way!

Games that use dice and the dice themselves date all the way back to the Crusades, but modern craps is just about a century old. Modern craps formed from the old Anglo game called Hazard. Nobody knows for certain the origin of the game, however Hazard is said to have been made up by the Anglo, Sir William of Tyre, in the 12th century. It is believed that Sir William’s soldiers wagered on Hazard during a blockade on the fortress Hazarth in 1125 AD. The title Hazard was derived from the fortification’s name.

Early French colonists brought the game Hazard to Canada. In the 18th century, when exiled by the British, the French moved south and discovered sanctuary in southern Louisiana where they a while later became Cajuns. When they were driven out of Acadia, they brought their best-loved game, Hazard, along. The Cajuns broke down the game and made it fair mathematically. It is said that the Cajuns changed the title to craps, which is acquired from the name of the bad luck toss of two in the game of Hazard, referred to as "crabs."

From Louisiana, the game migrated to the Mississippi riverboats and across the country. Many think the dice maker John H. Winn as the father of current craps. In 1907, Winn developed the current craps setup. He created the Don’t Pass line so players can wager on the dice to not win. Later, he designed the spaces for Place bets and added the Big 6, Big 8, and Hardways.

Become Versed in Craps – Hints and Strategies: The Background of Craps
Feb 6th, 2026 by Aliyah

Be smart, play brilliant, and become versed in craps the ideal way!

Dice and dice games goes all the way back to the Crusades, but modern craps is approximately 100 years old. Modern craps developed from the old English game referred to as Hazard. No one knows for certain the beginnings of the game, although Hazard is believed to have been discovered by the Anglo, Sir William of Tyre, around the 12th century. It is presumed that Sir William’s soldiers enjoyed Hazard through a blockade on the fortress Hazarth in 1125 AD. The name Hazard was gotten from the fortification’s name.

Early French colonizers imported the game Hazard to Nova Scotia. In the 18th century, when displaced by the English, the French moved south and found refuge in southern Louisiana where they a while later became Cajuns. When they fled Acadia, they took their favored game, Hazard, with them. The Cajuns modernized the game and made it mathematically fair. It is believed that the Cajuns altered the title to craps, which was acquired from the name of the losing toss of 2 in the game of Hazard, recognized as "crabs."

From Louisiana, the game extended to the Mississippi river boats and all over the nation. Many acknowledge the dice builder John H. Winn as the founder of current craps. In 1907, Winn created the current craps setup. He added the Don’t Pass line so players can wager on the dice to not win. Afterwords, he developed the boxes for Place wagers and put in place the Big 6, Big 8, and Hardways.

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